Slug, Slug is a very potent hero with what I'd argue are some of the most devastating abilities in the game. Well, someone has gotta fill up this area. Increases heavy armor and gives a 30% chance to knockback enemies that attack Slug in melee combat Increases heavy armor and gives a 20% chance to knockback enemies that attack Slug in melee combat Increases heavy armor and gives a 10% chance to knockback enemies that attack Slug in melee combat Shoots a short ranged line of electricity that shoots through enemies, but overheats quickly.
Gives a 10% chance to instantly recharge an ability's cooldown. It will then jump to nearby armored enemies, reducing damage by 25%/?%/?%/?%/?% each jump. Slug charges up his gun for 5s/?s/?s/?s/?s, unable to attack before releasing a huge electric beam, dealing +25/?/?/?/? damage for 2s/?/?/?/?.Īn electric current shoots out, zapping a nearby enemy for 38/?/?/?/? damage, dealing an additional 3%/?%/?%/?%/?% per armor point. Allies can teleport between the black holes, while most enemies have a 20%/?%/?%/?%/?% chance to get sucked in ( 20s/?s/?s/?s/?s duration). Teleport to a location, creating black holes at both ends. Places an electric fence between Slug and a location, electrifying enemies that pass through for 8/?/?/?/? damage for 0.1s. If Slug's gun overheats, it will explode, dealing 10/?/?/?/? damage to Slug and 31/?/?/?/? damage to enemies in a radius. Overload (passive) - Levels up with Mastery Levels